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Mod manager for Escape from Duckov

SuperDucky

The mod manager for Escape from Duckov. Local, Steam Workshop and NuGet mods share one list, and mod suites switch with one click.

For Windows 10 / 11 (x64). macOS, Linux and the portable build are on GitHub Releases.GitHub Releases

SuperDucky mod management: group list on the left, mod cards with source tags on the right

Local, Workshop and NuGet in one list

Every mod card carries a source tag. Organise by group, drag to reorder, restore an earlier version if you change your mind, and run a health check.

Read Mod Management

One click to switch mod suites

Save mods as separate mod suites, then create, rename, switch and delete them from one dialog. An existing Better Mod Loader setup can be imported.

Learn about mod suites

Find mods without leaving the app

The mod market has two sources, Steam Workshop and NuGet Gallery. NuGet is off by default; read the risk notice before you turn it on.

Enable the NuGet market

Save gallery: compare up to 6 items

Reads your game save and shows collected items by category, with attributes compared row by row. It needs the SuperDucky.Connector game mod first.

Enable the save gallery

Set up, then just play

Launch Escape from Duckov straight from SuperDucky, without switching to another window.

See the installation guide
The right-click menu of a mod card: move to a group, change load order, open the folder
The mod suite dialog with New, Rename, Switch to, Delete and BML import buttons above the suite list
The mod market page, with a switch between the Steam Workshop and NuGet Gallery sources
The save gallery comparison panel, with 6 items and their damage, value and use time laid out row by row
The SuperDucky welcome page, with a Launch game button under Quick actions and version info below

Download SuperDucky

On Windows, install straight from Microsoft Store. Other systems and the portable build are on GitHub Releases.

Windows
Windows 10 / 11 (x64)
macOS
macOS 10.15 or later, Intel or Apple Silicon
Linux
x64

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